We are calling for papers to be presented at ACII 2019, the 8th International Conference

Proceedings will be published by the IEEE, and indexed in the IEEE Xplore Digital Library. A selection of the best articles at ACII2019 will be invited to submit extended versions to IEEE’s Transactions on Affective Computing. These will be published in a “Best of ACII” special issue of this premier journal.

The general conference topics include:

Psychology & Cognition of Affect in Designing Computational Systems

  • Computational Models of Emotional Processes
  • Issues in Psychology & Cognition of Affect in Affective Computing Systems
  • Cultural Differences in Affective Design and Interaction
  • Ethical Issues in Affective Computing
  • Inclusive Design

Recognition and Synthesis of Human Affect from ALL Modalities

  • Facial and Body Gesture Recognition, Modelling and Animation
  • Affective Speech Analysis, Recognition and Synthesis
  • Recognition and Synthesis of Auditory Affect Bursts (Laughter, Cries, etc.)
  • Motion Capture for Affect Recognition
  • Affect Recognition from Alternative Modalities (Physiology, Brain Waves, etc.)
  • Affective Text Processing and Sentiment Analysis
  • Multimodal Data Fusion for Affect Recognition
  • Synthesis of Multimodal Affective Behavior
  • Creating models for user diversity (ability, language, culture, gender, age)

Affective Interfaces for ALL

  • Inclusive, affective user interfaces
  • Design of Affective Loop and Affective Dialogue Systems
  • Human-Centred Human-Behaviour-Adaptive Interfaces
  • Interfaces for Attentive & Intelligent Environments
  • Mobile, Tangible and Virtual/Augmented Multimodal Proactive Interfaces
  • Distributed/Collaborative Multimodal Proactive Interfaces
  • Tools and System Design Issues for Building Affective and Proactive Interfaces
  • Evaluation of Affective, Behavioural, and Proactive Interfaces

Affective, Social and Inclusive Robotics and Virtual Agents

  • Emotion in Robot and Virtual Agent Cognition and Action
  • Embodied Emotion
  • Biologically-Inspired Architectures for Affective and Social Robotics
  • Developmental and Evolutionary Models for Affective and Social Robotics
  • Models of Emotion for Embodied Conversational Agents
  • Personality in Embodied Conversational Agents
  • Memory, Reasoning, and Learning in Affective Conversational Agents

Affective Databases and Annotation Tools

Applications (Virtual Reality, Entertainment, Education, Ambient Intelligence, etc.

494 Days

7 Hours

unitl Sep 3rd, 2019.